When you use the Preset mode on the Body Puppet panel, there are number of sliders that control how each body part performs during previewing or recording. The mapping methods are shown in the illustrations below. By adjusting these sliders, the presets can be mix-used for either male or female characters.
These sliders are mainly affecting the position or offset of each joint. They are useful for defining the basic appearance of a character with different slider status combinations. Furthermore, the motion templates can then be applied to male or female characters by simply adjusting the body part offsets.
A. Head, chest and shoulder offsets B. Elbow positions C. Pelvis height D. Leg adjustments |
E. Hands height E. Hands front and rear |
Basic idle motion |
Lean Forward Shoulders Down Slouch More |
Lower Hips |
Elbow Out |
Actor Changed |
Male depressed motion |
Elbow In |
Hands Back |
Narrow Stance |
Toes In |
Actor Changed |
Female idle motion |
Shoulders Down |
Upright More |
Wide Stance |
Toes Out |
Actor Changed |
These sliders define the stiffness or looseness of each joint in the body, which can affect body motions and personalities of characters.
A. Neck elasticity - affects head sway B. Shoulders elasticity - affects arms sway B. Elbows elasticity - affects forearms sways |
C. Pelvis horizontal translation C. Pelvis rotation D. Step Distance |
Strut walk motion |
Stiff Arms Stiff Elbow Static Hips |
Short Stride |
Elbow In |
Slouch |
These sliders can define the stiffness or looseness of entire body motions.
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