iClone facilitates you with tree system in which parameters are provided for various effects of the tree planted. You may plant trees on the terrain or even link or attach them to some other target objects. The trees can cast and receive shadow or sway with the wind during play back. You may then create a forest or potting in your project.
It is relative easy to plant a tree:
Apply your desired terrain and sky. Go to Set/Tree.
In the Content Manger, drag and drop your desired tree into the 3D viewer.
You may even move the trees with the Move, Rotate and Scale tools to manipulate the tree as you do to the props.
If you increase the Strength value, the trees you plant sways harder when you play the project and vice versa.
Because the tree is similar to the prop, you may then link your tree to a target such as a flowerpot.
Before linking. |
Link to the flowerpot. Align to Parent box checked. Transform data modified. |
Note: |
Please be noticed that since the tree does not possess any track in the timeline, you must be careful when you set Link or Unlink keys to the trees. |