Shading Methods of 3D Viewer (Preview Window)

3D viewer provides several shading methods when you are using iClone. It may reduce the workload of your system resource for editing or recording. Each method supports various mapping methods or effects individually. You may find them in the Shading List on the top of the 3D viewer.

Wireframe

It displays all the objects in Wireframe, which increase the performance most of your system.

Pixel Shading Mode

Wireframe Mode

Smooth, Quick, Vertex and Pixel Shading

Smooth Shading

Quick Shading

Vertex Shading

Pixel Shading

Diffuse Map

 

Support

Support

Support

Opacity Map

 

Support

Support

Support

Bump/Normal Map

 

 

 

Support

Specular Map

 

 

Support

Support

Glow Map

 

 

Support

Support

Reflection Map

 

 

Support

Support

Reflection Effect

 

 

Support

Support

Refraction

 

 

Support

Support

Diffuse Color

Support

Support

Support

Support

Ambient Color

Support

Support

Support

Support

Specular Color

Support

Support

Support

Support

Opacity

 

Support

Support

Support

Self-Illumination

 

Support

Support

Support

Specular

Support

Support

Support

Support

Glossiness

Support

Support

Support

Support

2 - Sided

Support

Support

Support

Support

Tree

 

 

Support

Support

Grass

 

 

Support

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Water

 

 

Support

Support

Channel UV Offset and Tiling

 

 

Support

Support

Animated Texture

 

 

Support

Support

Pixel Lighting

 

 

 

Support

Self-cast Shadow

 

 

Support

Support

DOF

 

 

Support

Support