Saving your material setting as Material Template files can greatly save you time when you want to apply the same material to different targets.
Suppose we want to have the same neon glow effect (using the Glow channel) applied to several models, it would be really tedious to add keys for the glow texture to one model after another.
The look before adjusting textures.
Pick the texture for creating the glow effect of the model.
Add keys to create a shimmering effect of glowing.
Click the Save Material button to save the settings and Keys.
Select another model and pick its texture for the glow effect.
Click the Load Material button to load the file saved in step 3.