Shading Methods of 3D Viewer (Preview Window)

3D viewer provides several shading methods when you are using iClone. It may reduce the workload of your system resource for editing or recording. Each method supports various mapping methods or effects individually. You may find them in the Shading List on the top of the 3D viewer.

Wireframe

It displays all the objects in Wireframe, which increase the performance most of your system.

Pixel Shading Mode

Wireframe Mode

Smooth, Quick, Vertex and Pixel Shading

Smooth Shading

Quick Shading

Vertex Shading

Pixel Shading

Diffuse Map

 

Support

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Opacity Map

 

Support

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Bump/Normal Map

 

 

 

Support

Specular Map

 

 

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Glow Map

 

 

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Reflection Map

 

 

Support

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Blend Map

 

Support

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Reflection Effect

 

 

Support

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Refraction

 

 

Support

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Diffuse Color

Support

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Ambient Color

Support

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Specular Color

Support

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Opacity

 

Support

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Self-Illumination

 

Support

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Specular

Support

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Support

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Glossiness

Support

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2 - Sided

Support

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Tree

Support

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Grass

 

Support

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Water

 

Support

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Channel UV Offset and Tiling

 

 

Support

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Animated Texture

 

 

Support

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Pixel Lighting

 

 

 

Support

Self-cast Shadow

 

 

Support

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DOF

 

 

Support

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HDR

 

 

Support

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