We will explain the usage of all the parameters for the particles in this
section. Please switch to Modify tab in Particle mode. Keep your focus now to the
section with
Particle Setting tab on it.
Please
Click each sub-title at the left side of the table to view the
illustrations on the web.
Particle Setting |
Texture
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Diffuse - You can change the color or image for each
particle.
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Opacity - This parameter decides the shape and
the transparency of your
particles.
-
Please refer to
Multiple
Channel Texture Mapping for more details.
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Color
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Start color:
white, white, white, white, white |
End color:
white, yellow, green, red, black |
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First frame
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Middle frame
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Last frame
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Blend Mode
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These three radio buttons in this group defines how the particles to be blended
with the background.
-
Alpha - You may see the original color of the image for each particle.
-
Addition - The RGB color of the image for each particle will be added onto the
color of the background. This parameter is useful especially when you
want to create glowing particles in your projects.
-
Subtraction - The RGB color of the image for each particle will be subtracted from the
color of the background.
|
Alpha |
Addition |
Subtraction |
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Size
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The size of each particle can be modified via the
settings in this group so it transforms gradually and linearly within its
life span.
-
Start - You may decide the Width and
Height as soon as each particle is emitted. The range is from (0 X 0) to (99999 X 99999).
-
End - These two parameters set the Width and Height of
each particle when it vanishes. The range is from (0 X 0) to (99999 X 99999).
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Start: 10 x 10
End:
10 x 10
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Start: 3 x 3
End:
30 x 30
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Rotate
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The particles rotate as long as you modify the settings in this group.
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Initial Angle - By setting the value in this box, each particle tilts clockwise in the angle of this value as being generated. The range is from 0 to 359 degrees.
Angular Velocity - These settings keep each particle rotating
individually in different velocity. You may set the range from 359 degrees to 359 degrees.
A positive/negative number constrains the particles to rotate
clockwise/counterclockwise. The larger the number is, the faster the
particles rotate.
The relationship of the Min and the
Max follows the formula:
Min <= Max.
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Life (frame)
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The parameters define how
long each particle lives.
You can make your particles disappear at random ages from
Min
to Max
frames.
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