You may adjust other settings to change the appearance of the head.
These three settings specify how the head reflects the surrounding light. The Diffuse Color specifies the overall color reflected from the head when the light hits it, and the Specular Color represents the color of the brightest spot of the head.
Original Appearance |
Diffuse Color:
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Specular Color:
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Self-illumination defines how the actor's head ignores the Diffuse color. The higher the value, the less the Diffuse color affects the head.
Diffuse color: |
Diffuse color: |
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Self-illumination defines how the actor's head ignore the effect from the light. The higher the value is, the less the light affects the head.
Light color: |
Light color: |
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If you plan to create an actor with oily or wet look face, you need to adjust two parameters: Specular and Glossiness.
Specular reflection is the mirror-like reflection of light from the head,
in which light from a single incoming direction is reflected into a single outgoing direction.
Glossiness is based on the interaction of light with
physical characteristics of a surface. Materials with smooth surfaces appear
glossy, while very rough surfaces appear mat.
Specular:
10 |
Specular:
100 |