Now 3DXchange is synced with the iClone4 Pixel Shader for advanced real-time material and multi-texture display. You can now preview or prepare the content in 3DXchange, and enjoy the same visual result in iClone4.
The Pixel Shader (highly system-resource-consuming) mainly shows some of the texture effects, such as; bump, specular, glow and texture reflection effects.
When the Pixel Shader is turned on / off (Ctrl + F1), the 3D viewer will show the Pixel Shader / Quick Shader at the top-left corner.
Pixel Shader OFF |
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Pixel Shader ON |
Pixel Shader On |
Pixel Shader ON |
Pixel Shader ON |