Brightness
& Contrast |
Brightness & contrast
are used to adjust the brilliance of an object and the
tonal difference between the lightest and darkest colors |
Brightness = -40 |
Brightness = -20 |
Original image |
Brightness = 20 |
Brightness = 40 |
![](/images/e3ds_reference/Tem_-40.jpg) |
![](/images/e3ds_reference/Tem_-20.jpg) |
![](/images/e3ds_reference/Tem_ori.jpg) |
![](/images/e3ds_reference/Tem_20.jpg) |
![](/images/e3ds_reference/Tem_40.jpg) |
Contrast = -7 |
Contrast = -3 |
Original image |
Contrast = 3 |
Contrast = 7 |
![](/images/e3ds_reference/sheep_c-7.jpg) |
![](/images/e3ds_reference/sheep_c-3.jpg) |
![](/images/e3ds_reference/sheep_ori.jpg) |
![](/images/e3ds_reference/sheep_c3.jpg) |
![](/images/e3ds_reference/sheep_c7.jpg) |
Hue |
Hue is the apparent color
irrespective of brightness or saturation. Red, green,
purple and yellow are all hues. |
Hue= -40 |
Hue= -20 |
Original image |
Hue= 20 |
Hue= 40 |
![](/images/e3ds_reference/bike_h-40.jpg) |
![](/images/e3ds_reference/bike_h-20.jpg) |
![](/images/e3ds_reference/bike_ori.jpg) |
![](/images/e3ds_reference/bike_h20.jpg) |
![](/images/e3ds_reference/bike_h40.jpg) |
![](/images/e3ds_reference/clown_h-40.jpg) |
![](/images/e3ds_reference/clown_h-20.jpg) |
![](/images/e3ds_reference/clown_ori.jpg) |
![](/images/e3ds_reference/clown_h20.jpg) |
![](/images/e3ds_reference/clown_h40.jpg) |
Adjust
Hue of object & background |
![](/images/e3ds_reference/clown_h-40b.jpg) |
![](/images/e3ds_reference/clown_h-20b.jpg) |
![](/images/e3ds_reference/clown_orib.jpg) |
![](/images/e3ds_reference/clown_h20b.jpg) |
![](/images/e3ds_reference/clown_h40b.jpg) |
Adjust Hue of object
only |
Saturation |
Saturation is the level
of purity in a single color's hue |
Saturation = -100 |
Saturation = -40 |
Original image |
Saturation = 40 |
Saturation = 80 |
![](/images/e3ds_reference/Fa_s-80.jpg) |
![](/images/e3ds_reference/Fa_s-40.jpg) |
![](/images/e3ds_reference/Fa_ori.jpg) |
![](/images/e3ds_reference/Fa_s40.jpg) |
![](/images/e3ds_reference/Fa_s80.jpg) |
Increase
visual impact of an image |
Glow enables you to create
a halo around the 3D object used in your project. The
color of the glow as well as the size and blurriness can
be adjusted to achieve the desired effect |
Blur=5, Range=2 |
Blur=10, Range=2 |
Blur=10, Range=5 |
Blur=15, Range=5 |
![](/images/e3ds_reference/B5R2.jpg) |
![](/images/e3ds_reference/B10R2.jpg) |
![](/images/e3ds_reference/B10R5.jpg) |
![](/images/e3ds_reference/B15R5.jpg) |
Drop
Shadow
|
A shadow created by an
image repeated behind itself slightly offset to create
the illusion that it is floating over its background
|
No
Shadow |
Blur
= 4 Opacity = 40
Offset X = 2
Y = 3
(Default Setting) |
Blur
= 1 Opacity = 40
Offset X = 2
Y = 3 |
|
|
|
Blur = 2 Opacity
= 90
Offset X = 2
Y = 3 |
Blur = 2
Opacity = 40
Offset X = 4
Y = 6 |
Colored Shadow |
![](/images/e3ds_reference/sha_b2o90.jpg) |
![](/images/e3ds_reference/sha_b2o40x4y6.jpg) |
![](/images/e3ds_reference/sha_shadow.jpg) |