The reference guide shows visually how different
parameters settings will affect your project. This guide is
also useful in highlighting the flexibility of the Effect3D
Studio application
Lighting
Basics
Effect3D Studio includes
4 individually controllable lights
Key light:
The primary light source
Fill light:
The complement light to soften/brighten the shadow area
of an object.
Back light:
The light positioned at the far side of an object, emphasizing
the silhouette of the object .
Light
Positioning
Positioning and
selectively using lights can dramatically change the atmosphere
of your project
3 lights fully
lighting the scene
Single light
from above
Single light
from below
Single light from the side
Single light from behind
Colored
Lighting
Correct coloring
of the lights, and even setting each light to a different
color can dramatically change the mood of your project
Campfire
Disco
Moonlight
Horror
Outerspace
Shadow
Types
Effect3D Studio includes
2 different shadows modes, Cast Shadow and Drop Shadow
Cast
Shadow
Drop
Shadow
Cast
Shadow
A cast shadow is
a real shadow created by an object obstructing a light
source giving the perception of depth and realism
Cast
shadow from key light
Shadow
cast from a different light
Multiple
Shadows being cast
Shadow
Blur & Opacity Parameters
These parameters can be
changed to alter the appearance of the shadow
Hard
shadow
(Blur=0, Opacity=60)
Soft
shadow
(Blur=4, Opacity=60)
Blurred
shadow
(Blur=7, Opacity=60)
Light
shadow
(Blur=4, Opacity=30)
Dark
shadow
(Blur=4, Opacity=80)
Colored
shadow
Drop Shadow
A shadow created by an
image repeated behind itself slightly offset to create
the illusion that it is floating over its background
No
Shadow
Blur
= 4 Opacity = 40
Offset X = 2
Y = 3
(Default Setting)