Pixel Shader

Now 3DXchange is synced with the iClone4 Pixel Shader for advanced real-time material and multi-texture display. You can now preview or prepare the content in 3DXchange, and enjoy the same visual result in iClone4.

The Pixel Shader (highly system-resource-consuming) mainly shows some of the texture effects, such as; bump, specular, glow and texture reflection effects.

When the Pixel Shader is turned on / off (Ctrl + F1), the 3D viewer will show the Pixel Shader / Quick Shader at the top-left corner.

Pixel Shader OFF

Pixel Shader ON
Bump Effect

Pixel Shader On
Specular Effect

Pixel Shader ON
Glow Effect

Pixel Shader ON
Reflection Effect