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Genetica’s great collection of Video Tutorials
Create Environment Maps in Genetica for iClone
Covers the use of Genetica's environment map features for the creation of attractive yet efficient real-time shaders in iClone. Requires the Pro or Studio edition of Genetica.
Opening and Rendering Textures
Introduces new Genetica users to opening, rendering, and exporting preset textures.
Locating Elements in a Texture
Explains how to discover which node in a texture is responsible for particular visual element.
Understanding Groups
Explores Group nodes and how they can be used to keep textures organized and to efficiently reuse textural elements. The "Space" preset category used in the first portion of the video is available in the Pro and Studio editions of Genetica.
Basic Node Operations
Summarizes the various ways that nodes can be manipulated and rearranged. Includes an introduction to groups and adding custom filters to the library.
Importing Images and Making Them Seamless
Introduces the two ways to import an images into Genetica, the second of which is used to turn photos into seamless textures
Texture Synthesis
Walks through the various tools Genetica provides for turning photographs into seamless textures.
Drawing Techniques
Walks through the various tools Genetica provides for turning photographs into seamless textures.
Drawing a Photorealistic Texture
This fast-moving tutorial runs through the creation of a texture in the Canvas node from start to finish.
Using Animations in Second Life
Demonstrates how to export animations from Genetica for use in the online virtual world Second Life. Requires the Studio edition of Genetica and familiarity with Second Life.
Environment Maps for Shaders in FX Composer
Introduces game designers to the use of Genetica's environment map features for the creation of attractive yet efficient real-time shaders in FX Composer. Requires the Pro or Studio edition of Genetica.