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Pipeline Features
Advanced Timeline & Key Frame Editing
Move, Copy, and Paste keys; extend, loop and group motion clips together
Key frame editing for opacity, transform, visibility, link, path animation, sprite switching and flipping with blending effects
Motion Layering allows layer additions over existing motions
Flexibility to use main track for quick key management, and sub tracks for detailed joint movements
Animate body motion tracks with up to 16 individual body segment tracks with facial motion tracks that are divided into voice scripts, morph and sprite-based categories
Dock, undock timeline to well fit your editing environment
Move and scale your character using transform keys and switch body parts using replacement keys
Control your body animation with key, switch key and motion clip in detail
Control your facial animation with key, switch key and motion clip in detail
Loop or extend the motion clip to repeat the animation and control the speed
Change the transition speeds between two adjacent keys or clips by setting keys or adding clips into different tracks
Alter the clip with dynamic speeds to change the quickness of motion or animation
By using the Align and Align Whole Clip to help you solve the sliding issues that usually happens from time to time when you assign motions to a character