The parameter values for the Eyeballs (move and rotate) and the Shoulders can be copied
to each other so that you do not need to manually set them one by one when you need
them to have a same or opposite motion patterns.
|
|
Mirroring the Parameter Values for Eyeballs
|
-
Apply an actor with fainting motion without any eye
movements.
-
Click the Auto Motion Settings
button to open the panel and switch to the Parts tab.
-
Select the Right Eye Rotate part.
-
Set the parameter values.

This step ensures that the
right eyeball will rotate as the actor talks.
-
Instead of remembering the values for the entire settings of the Right Eyeball and
manually setting the opposite values for the Left Eyeball,
simply click the
Mirror
button and values from the right eyeball are
reversed and copied to the other one.
Note:
|
Please note that the
Offset and
Pingpong values will be copied
without being reversed.
|
-
Click the Apply
button to apply the
modified auto motion profile.
|
|
Copying the Parameter Values for Shoulders
|
-
Apply an actor with a laughing motion without any
shoulders movements.
-
Click the Auto Motion Settings
button to open the panel and switch to the Parts tab.
-
Select the Right Shoulder part.
-
Set the parameter values.

This step ensures the
right shoulder will move up and down as the actor laughs.
-
Instead of remembering the values for the entire settings of the Right Shoulder and
manually setting the same values for the Left Shoulder,
simply click the
Copy
button and values from the right shoulder are copied to the
other one.
-
Click the Apply
button to apply the
modified auto motion profile.
|