The EyeOptics simulate the specularity and shadow effects on the eyeballs, which implies the spirit of the eyeballs. You may then generate brilliant eyes by increasing the specularity to add clarity to the eyeballs or add pale and dull effects to the eyes. This feature facilitates you with creating sparkling, crystalline, or turbid eyeballs.
You must apply an eye template from the eye gallery first.
Select the Modify radio button and click the EyeOptics tab.
Transform: Use the controls to set the position or size of the specular spot on the eyeball.
Default Position/Size |
Scaled Up |
Position Adjusted |
Specular Setting: You may decide the strength of the Specular and Shadow effects on the eyeballs.
Please note that the Shadow effect simulates the shadow that is cast onto the eyeballs by the eyelids, which makes the eyeballs more sphere-like. Therefore, it can not be resized or re-located.
No Shadow Effect |
Shadow Applied |
Check the Eye Optics box to apply the effect to the eyeballs.
Eye Optics Off |
Eye Optics On |
Transform: You may use the transform tools to adjust the position or the size of the Specularity.
Specular Setting: The Specular Setting specifies the clarity of the eyes. Utilize the radio buttons and sliders to define the level of Opacity and Blur for the Specular or Shadow effects.
Clear Eyes |
Turbid Eyes |
Note: |
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