Getting Started Creating a CrazyTalk Model

You can create your own customized CrazyTalk Model using any digital image of your own snap, a picture of your friend, colleague, or family member, a photo from your digital camera, or an image from a scanner.

To create a CrazyTalk Model:

  1. To choose an image as the model, do one of the following:


  2. Click Advanced Facial Settings button to specify the settings for the Eyes, Teeth, Mouth and Lips.

    You may also click Import button to import custom images (JPG, BMP, TGA, PNG,) with or without alpha channel as the texture of the character's Eyes (256 pixels x 256 pixels) or Teeth (256 pixel x 166 pixels).

  3. Click Image Processing to open the image processing tools and enhance the image.

If you import an image from your local folders, the image processing screen is automatically opened. If you do not want this screen to open automatically, uncheck the Show while importing check box the first time the screen opens after importing an image.


  1. Next, the auto-fitting dialog box pops up. Click and move the blinking indicators numbered 1, 2, 3, and 4 on the image to provide the four points for the fitting process as displayed in the sample image.

Adjust the four points as close to the correct position as possible to get the best fit for the eyes and mouth features.


  1. Click Face Profile Style to assign a profile style and a standby motion to the model. Select a desired profile from the template list that suits your model in the image.


  2. Click Background Mask Editing to modify the area of the image that does not get moved. The background mask, also known as the alpha channel, controls the transparency of TGA or PNG images.

  3. Wire Frame Mode:

    CrazyTalk automatically generates the wire frame surrounding the face according to the 4 points you set in the Auto-Fit Anchor Points panel. You may click Basic Facial Mode or Detailed Facial Mode to view the wire frame. You may drag the control points or the lines to fit the character’s face much more precisely

    Basic Facial Mode

    Detailed Facial Mode

    The wire frame structure is smoother than the one in previous version of CrazyTalk, which will create a more realistic movement and reducing the face-breaking phenomena when the character moves.

  4. Click Background and Camera Movement to specify a solid color or an image as the background.


The original look


Define the background area


Scene image imported as the background image.


The result