CrazyTalk Animator provides the Insert Frames feature so that all the keys in a project, or every key of an object, can be moved once instead of dragging keys one by one.
By using the Insert Frames to the project, you may add more
time before the original project. Keys of every object will be affected and shifted
to the later frames. This is useful if you want to add more animations ahead of
the story.
* Please note that this method increases the total length of the project.
Animations start from the first frame. |
Animations stop at one middle frame. |
The animations will be delayed. |
The animations will stop even later. |
After having produced key frame animations (key by key), sometimes you need to increase the duration (transition) between two keys for individual objects. Instead of dragging the keys one by one on the timeline, CrazyTalk Animator provides the Insert Frame feature to quickly achieve this goal.
* Please note that the Insert Frame for individual objects only affects the position of the keys. All clip-type data, and the length of the project, will NOT be affected.
Same start poses |
Motions end at the same time frame |
Same Start Pose |
The transition duration extends |