Drag and Drop

CrazyTalk Animator provides several drag and drop methods to accelerate the building of your scene.

Please refer to the Drag and Drop Table section for more information about the drag and drop behavior in CrazyTalk Animator.

Adding Objects

Adding objects including; characters, props, image layers, effects, texts and backgrounds, can all be done by drag-and-dropping from different sources.

  1. From the Content Manager Library
  2. From Source Folder
    The Supported file types:

Dragging for applying

Character in Stage Mode

You are able to drag and drop any template from the Animation libraries (Motion, Face, Perform and Action Menu) to any character instead of selecting the template and clicking the Apply button.

Drag and drop a motion template onto the
character.

The character will start the motion.

Note: You may also drag and drop from a folder to have the same results.

Character in Composer Mode

When you select a character and switch to the Character Composer mode, then you can drag and drop any props onto any body parts. CrazyTalk Animator will automatically attach the prop to the body part.

Drag and drop a prop onto the character.

The prop instantly attaches to the body part.

Note: You may also drag and drop from a folder to have the same result.

Assets Collection

You can drag and drop one or more assets, from the Content Manager, into your desired folder to create your a custom library collection.

Drag and drop assets from
CrazyTalk Animator to a folder.

Build a custom library collection.

Advanced Usage

CrazyTalk Animator also provides a feature for you to create props with compound elements. You may also convert multiple images into target object elements.

  1. Creating a Prop with Multiple Media
    1. Select multiple media file(s) in the source folder.
    2. Drag and drop into the working area of CrazyTalk Animator.
    3. Click the Prop button to create a new prop with these media.
  2. Appending Media to a Sprite
    1. Select a character or a prop. Switch to the Composer mode.
    2. Select a single or multiple media files in the source folder.
    3. Drag and drop onto the target sprite in the working area of CrazyTalk Animator.
    4. Pick the sprite and click the Sprite Editor button. All the media will be converted into the elements of the sprite.