The G3 Character PSD Templates help you easily create different animatable characters by simply placing their body parts into their corresponding folders. This ensures that your PSD characters will be ready to animate once imported into CTA3.2
Human
Includes basic and full human (face and body) templates.
Talking Head
Use talking head template to create a high-resolution face.
Quadruped
Animate characters like dogs, cats, horses, or other four-legged creatures.
Wings
Cleverly use these templates to animate anything with paired movements.
Spine
Employ on creatures or objects like; chains, fish, caterpillars, or trees.
See these fully functional PSD projects, and learn how each sample works. Create your first PSD actor by simply replacing its body parts.
Basic Human PSD Character
A basic Human character consists of 10 simple layers for you to easily get familiar with during the creation process.
Full Front & Side
Full bodies with front and side angles that include a puppet-ready talking head. Learn how to add facial features on characters to make them talk.
High-Res Head & Features
Learn how to increase the resolution quality for facial features.
Hand Gestures
Learn about the 30 Hand Gestures to create different poses.
Full Sketched Character - Front/Side
Even a sketch or doodle can become a ready-to-be animated 10 layer character.
Fully Functional Masked Eyes
Learn how to create your own rolling and blinking eyes with the use of masks.
Dog Sketch with Talking Head
Create four-legged creatures with workable ears and tails.
Cat Doodle with Talking head
Animate literally any character body and face.
Fish
Create characters with down-ward facing chain movements.
Worm
Create characters with up-ward facing chain movements.
Pumpkin Wings
Create and animate characters with dual paired movements.
Hierarchical Structures
Ghost
Animate any character form with body parts, in multiple layers.
Scarecrow
Animate any one-image character thanks to the hierarchical bone structure.
Chain Structure
Toy solider 1
Use simple bone names, and link character bone structures in CrazyTalk Animator 3.
Toy solider 2
Use bone hierarchy naming in the PSD layers, to directly convert them to CTA3 free-bone structures.
Toy solider 3
Match the bone names to the G3 Character Templates, so that they are directly compatible with G3 character motion libraries.
All image sources from sample projects will allow you to quickly understand and practice the character creation process. Inside you will find sample image sprites for you to easily test the entire workflow.
In this whitepaper, you will learn how to generate CrazyTalk Animator G3 Characters, including standard or free-bone characters with the use of your favorite PSD editor. With this approach, you can create an unlimited amount of custom G3 characters without spending too much time on redundant creation steps.
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