Includes a base with normal and AO map for use in substance painter or apperance editor
Important notes!
Apply heels BEFORE applying pants to avoid unwanted results
Pants have a CUSTOM skin weight. If you transfer skin weights you may have unwanted results. An extra .icloth weightmap can be obtained here if needed.
When applying the pants make sure to "Replace" instead of just replacing the "material only" if you get the "The Target object layer already exists" message because each pant has a unique "Cloth hide mesh setting"