![](images/Help_Button/HELP04.jpg) |
We provide two types of objects with different UV in Hallway, Tunnel, and Rooftop. They are as below |
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Combo A |
Combo B |
![](images/Help/H04-01.jpg) |
![](images/Help/H04-02.jpg) |
Each wall has independent drawing space.
Suitable for users who want to draw on the walls. |
These walls use tiling texture.
Suitable for users who want to change the materials by loading different material balls.
• More packs on Material Balls |
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A.Draw pictures on the wall |
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A-1 |
Load a Combo A object |
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![](images/Help/H04-03.jpg) |
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A-2 |
Launch the texture in your preset 2D software |
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![](images/Help/H04-04.jpg) |
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A-3 |
Draw or paste an image on the texture and then save. |
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![](images/Help/H04-05.jpg) |
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A-4 |
Go back to iClone and click Update. You can see the result. |
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• If you want the scene to seem aged, you can load a Blend Map for the objects to make the aged effect. |
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B.Change Material using Material Balls |
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B-1 |
Load a Combo B object |
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![](images/Help/H04-08.jpg) |
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B-2 |
Load the materials that you want |
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![](images/Help/H04-09.jpg) |
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B-3 |
You can see the result now |
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![](images/Help/H04-10.jpg) |
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• You Can create a Scene with Combo B objects and use the 'Paint' function to change the material at once. |
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