Compatibility update.
Compatible:
Unreal Engine 5.3, 5.4, 5.5 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.34 (1.34.3611.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.64 - update from Unreal Marketplace / Launcher
Bug fixes.
Compatible:
Unreal Engine 5.2, 5.3, 5.4 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.33 (1.33.3425.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.63 - update from Unreal Marketplace / LauncherRelease Note:
Fixed:
When exporting a character from CC to FBX and loading it into UE using AutoSetup version 1.36, incorrect retargeting option settings cause unexpected results with motions downloaded from ActorCore. Feedback Tracker
Compatibility update, and bug fixes.
Compatible:
Unreal Engine 5.2, 5.3, 5.4 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.32 (1.32.3202.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.63 - update from Unreal Marketplace / LauncherRelease Note:
Fixed:
When importing into UE using Auto Setup and selecting HQ Shader, there is a color difference between the head and body materials of the character. An error in the content of the RLPlugin.Build.cs file for Auto Setup causes a package project error. Feedback Tracker 1, Feedback Tracker 2
Bug fix.
Compatible:
Unreal Engine 5.2, 5.3, 5.4 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.31 (1.31.2809.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.62 - update from Unreal Marketplace / LauncherRelease Note:
Fixed:
The issue causing the build project to fail.
Compatibility update.
Compatible:
Unreal Engine 5.2, 5.3, 5.4 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.31 (1.31.2809.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.62 - update from Unreal Marketplace / Launcher
Bug fix.
Compatible:
Unreal Engine 5.1, 5.2, 5.3 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.31 (1.31.2809.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.61 - update from Unreal Marketplace / LauncherRelease Note:
Fixed:
A character exported in FBX format and brought into Unreal via Auto Setup will have missing textures.
Compatibility update.
Compatible:
Unreal Engine 5.1, 5.2, 5.3 Character Creator 4 - update from Reallusion HUB iClone 8 - update from Reallusion HUB Unreal Live Link Plug-in for iClone 1.3 (1.3.2530.1) - update from Reallusion HUB iClone Live Link Plugin for Unreal 1.6 - update from Unreal Marketplace / Launcher
Compatibility update & bug fix.
Compatible:
Unreal Engine 5.1, 5.2, 5.3 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.22.2217.1 for iClone Release Note:
Fixed:
To resolve the issue of needing to Save All before being able to see the clickable button for applying CC Texture to a MetaHuman character.
Bug fix.
Compatible:
Unreal Engine 5.0-5.2 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.22.1726.1 for iClone Release Note:
Fixed:
Fix the issue of the missing "Apply CC Texture" option.
Compatibility update.
Compatible:
Unreal Engine 5.0-5.2 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.22.1726.1 for iClone
Bug fix.
Compatible:
Unreal Engine 5.0, 5.1 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.21.1510.1 for iCloneRelease Note:
Fixed:
Obvious seams appear on the MetaHuman head and body after applying the CC textures (SRGB is now enabled for head and body roughness maps).
Bug fix.
Compatible:
Unreal Engine 5.0, 5.1 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.21.1510.1 for iCloneRelease Note:
Fixed:
The same wrinkle effects appear weaker in Unreal compared to iClone and Character Creator (updated the Wrinkle Mask texture settings: SRGB is now disabled).
Compatibility update, and several added features.
Compatible:
Unreal Engine 5.0, 5.1 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.2.1422.1 for iCloneRelease Note:
Added:
Unreal Auto Setup is now compatible with CC4.2, iC8.2, and Unreal Live Link Plug-in 1.2 for iClone. Support for Expression Wrinkles with the latest RL_HQSkin shader update.
- New Wrinkle Texture slots for the character's Base Color, Normal, and Roughness textures.
- New Wrinkle Mask Resources.
- New material functions for the wrinkle effect.
- New wrinkle switch and sliders (only provided by wrinkle carrying characters). The updated version of AutoSetup can export CC3+ characters from iClone and Character Creator along with its Expression Wrinkles in FBX format. Once in Unreal you can select the Skeletal Mesh Actor and perform Animation > Use Animation Assets and select all of the exported animation sequences to bring in all of the wrinkle effects. New Apply CC Textures function will apply all the textures exported from CC4.2's Export Head to the designated MetaHuman.
Version 1.25.4730.1 is compatible with Unreal Engine 5.1.
Compatible:
Unreal Engine 5.1 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.12.1129.1 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 5.1.
Version 1.25.4719.1 is compatible with Unreal Engine 5.
Compatible:
Unreal Engine 5 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.0.0506.1 for iCloneRelease Note:
Add:
Displacement textures are now supported with Auto Setup and will be mapped to their corresponding material channels upon import.Fixed:
Iris opacity will now display properly for CC3+ characters exported in FBX and imported into Unreal 5.Fixed display issues with characters' Tearline meshes in Unreal 5.
Version 1.24 is compatible with Unreal Engine 5, and adds several visual enhancements for the hair, eyes, skin, teeth, and physics corresponding to UE5's major updates on Ray Tracing and Chaos Physics system. For more details, please see the
forum.
Compatible:
Unreal Engine 5 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.0.0506.1 for iCloneRelease Note:
Enhanced:
Objects with opacity maps and PBR material have strange black borders when rendered with Lumen, i.e., eyelashes and head. Enhanced the brightness of the iris to strengthen the visual effect. Adjusted the strength of the Eye Occlusion to brighten up the eyes and strengthen translucency. Added Advanced Opacity parameter for the hair, eyebrows, and beard to improve the look of hair cards; also strengthened the Specularity of the hair to add more glossiness. Adjusted the default settings for the hair physics for more natural movement and reaction. Reduced the normal strength settings for the teeth to make them more realistic.
Version 1.23 is compatible with Unreal Engine 5.
Compatible:
Unreal Engine 4.26, 4.27, 5 Character Creator 3 & 4 iClone 7 & 8 Unreal Live Link Plug-in 1.0.0506.1 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 5.
Version 1.22 is compatible with Unreal Engine 4.27.
Compatible:
Unreal Engine 4.25, 4.26, 4.27 Character Creator 3.43 or above iClone 7.92 or above Unreal Live Link Plug-in 1.31 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 4.27.
Version 1.21 is compatible with ActorCore characters.
Compatible:
Unreal Engine 4.24, 4.25, 4.26 Character Creator 3.43 or above iClone 7.92 or above Unreal Live Link Plug-in 1.3 for iCloneRelease Note:
Added:
Compatible with ActorCore characters: actorSCAN, actorBUILD.
Version 1.2 is compatible with Character Creator 3.4 & iClone 7.9.
Compatible:
Unreal Engine 4.24, 4.25, 4.26 Character Creator 3.4 or above iClone 7.9 or above Unreal Live Link Plug-in 1.3 for iCloneRelease Note:
Updated:
Compatible with Character Creator 3.4 & iClone 7.9.
Version 1.11 is compatible with Unreal Engine 4.26.
Compatible:
Unreal Engine 4.24, 4.25, 4.26 Character Creator 3.3 iClone 7.8 Unreal Live Link Plug-in 1.22 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 4.26.
Version 1.1 is designed for Character Creator 3.3, iClone 7.8 and Unreal Live Link Plug-in 1.2 to automatically map Digital Human Shader and SSS shader to UE4. It also transfers soft cloth physics and collision shape settings of characters, accessories, and props to UE4. For more details, please see the
forum.
Compatibility:
Unreal Engine 4.23, 4.24, and 4.25 Character Creator 3.3 iClone 7.8 Unreal Live Link Plug-in 1.2 for iCloneRelease Note:
Added:
Support for CC3 Base+ characters. iC / CC and UE Shader Mapping: iC/CC Digital Human Shader and SSS shader visual effects are sent to UE and remade inside UE. Know More iC / CC and UE Physics Mapping: Character, accessory, props, soft-cloth, and collision shape settings are sent to UE and data is then mapped. Know More Enhanced:
Shortened the texture names and file paths (by removing " pbr / tra / Transparency ") to conform with Windows API limitation of 256 characters. Shortened AutoSetup Material file path (changed "Material_instances" to "Materials").Fixed:
Only the Standard shader is kept on the character when it is brought into Unreal, even when LW or HQ profile is select. Feedback Tracker 1 , Feedback Tracker 2
Version 1.04 is compatible with Unreal Engine 4.25.
Compatible:
Unreal Engine 4.23, 4.24, 4.25 Character Creator 3.2 iClone 7.7 Unreal Live Link Plug-in 1.12 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 4.25.
Version 1.03 is compatible with Unreal Engine 4.24.
Compatible:
Unreal Engine 4.20, 4.21, 4.22, 4.23, 4.24 Character Creator 3.2 iClone 7.7 Unreal Live Link Plug-in 1.11 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 4.24.
Version 1.02 is compatible with Unreal Engine 4.23.
Compatible:
Unreal Engine 4.20, 4.21, 4.22, 4.23 Character Creator 3.1, 3.2 iClone 7.6, 7.7 Unreal Live Link Plug-in 1.1 for iCloneRelease Note:
Updated:
Compatible with Unreal Engine 4.23.Fixed:
Auto Setup for Unreal imported dialog (FBX) did not correctly display in 4K resolution. Feedback Tracker Auto Setup had no buttons to Accept/Change Shader. Feedback Tracker
Version 1.01 is compatible with Character Creator 3.1 and iClone 7.6.
Compatible:
Unreal Engine 4.20, 4.21, 4.22 Character Creator 3.1 iClone 7.6 Unreal Live Link Plug-in 1.1 for iCloneRelease Note:
Added:
Adjusted linkages for the new Epic Skeleton IK bone settings that accompany the CC Unreal preset. Shader assignment on props exported from iClone is now automated.Enhanced:
Linked textures in CC do not associate correctly when exported to Unreal Engine. A Json file is provided to fix this inconsistency and apply the textures correctly onto the material. LODs are now placed within the same FBX file and will automatically be configured by the plugin when loaded. The FBX file must be prepared with a special LOD group format. Structural change for Reallusion Unreal Light Weight, High Quality, and Standard shaders. This updated structure now supports diffuse color, tiling, strength, offset, opacity, and two sided.Fixed:
When the sampler type is set to linear color during node creation, instead of using greyscale, the TGA image file becomes indexed color causing a read error. Compatible:
Unreal Engine 4.20, 4.21, 4.22 Unreal Live Link Plug-in 1.0 for iCloneRelease Note:
Automatically assign digital human shaders from iClone transferred characters to Unreal, saving huge efforts on shader assignment. There are three shader types available, Standard (PBR), LW (Lightweight), and HQ (High Quality) Digital Human. HQ shaders are applied to imported CC Characters by default - skin, teeth, hair, eyes are assigned through advanced Blueprints for adjustment and fine-tuning. PBR shader are applied to cloth, accessories, and non-CC characters. Store AO, Roughness textures into RGBA channels for optimized file size. Automated skeleton mapping and bone naming for UE4 characters.