457 issues found

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Please extend iClone as game engine with the support of scripting with c#.
Windows and Windows Universal Platform (UWP) outputs will be great first start. UWP can target xbox one as well....More
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Submitted by IMDragon

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Hello,
I've been working in 3D for almost 20 years.
I use Iclone for one year and this software is full of good ideas and above all, it is reliable!...More
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Submitted by Pixtim

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如果在 iClone 開啟的狀態下放著筆電不動。等筆電進入休眠後,再重新喚醒時, iClone 就當掉不見了。重新啟動 iClone 會要求是否儲存上次當掉的檔案。
但是若今天是在輸出階段,筆電進入休眠或省電狀態,要再喚醒筆電,則作業系統會等非常非常非常久(黑畫面)才啟動,而且,啟動的方式是重新開機。輸出的東西也沒有了。這樣就非常嚴重。很糟糕。
筆電是 ASUS 的,作業系統為萬惡 window 10。雖然不好也沒有爛到可怕就是。...More
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Bug
Submitted by anonym0214

2

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It would be nice if one could use a graphics pad or pen input with any of the Reallusion products, especially iClone....More
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Submitted by sjonesdc

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I am currently using 6.53. I suspect this issue goes from 6.0 to present releases since it is UI related.
Importing from 3dxchange found an issue that can cause problems.
The screen captures may help to explain....More
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Submitted by rampart

5

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It is VERY bothersome to be in the middle of the timeline and having to change something, just to have to go and erase the keyframe you accidentally created from doing that.
EXAMPLE: You are testing out an animation and using a scene camera. You need to take a look at something in the middle...More
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Submitted by Dreamcube017

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It is easy to screw up when adding tags in timeline.
Last night I kept having camera screwups. I'm not quite sure what I was doing, but under 1 switcher tag there were 2 to 4 camera switches. I started clicking and sliding them out to the side.
The same camera chosen can be applied to...More
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Submitted by rampart

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USE AT YOUR RISK; do not use abusively.
December 23, 2016 a.d.
Suggestions:...More
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Submitted by atzetm

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I'm not sure how Feedback Tracker makes its decisions, but it would be better if it worked in both directions. It should send me an email telling me that someone has addressed my issue, and it should ask me if my problem is solved....More
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Submitted by jasonjbrown

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Let's try again. Hiding a Path should make it Unselectable.
When you hide a typical object in your scene, say a sphere or avatar, YOU CAN NO LONGER SELECT IT IN THE VIEWPORT. This is correct behaviour.
When you hide a PATH in your scene, (a path!), YOU CAN STILL SELECT IT IN THE VIEWPORT...More
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Bug
Submitted by jasonjbrown
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