1661 issues found

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Is there anyway possible to introduce a bone scaling procedure in Iclone for animating characters changing size as well as morphing? an example would be Dr. Banner changing into the hulk. In character creator we can morph our characters into all different sizes and shapes, Is it possible to...More
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Submitted by TBone50

0

Votes
Released
Recently updated from 7.8 to 7.81- before hand everything worked fine.
Using an .iavatar asset exported from the latest character creator 3. Nothing unusual.
The scenes worked fine....More
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  •  1198
Submitted by alex_688011

0

Votes
Released
1. Add the iAvatar I provided to the custom folder
2. Start iClone
3. Add the iAvatar...More
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Submitted by alexis.kyaw

0

Votes
Released
Steps to reproduce:
1. Open iClone
2. Open CC3...More
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Submitted by alexis.kyaw

0

Votes
Assigned
Copying a keyframe in a track that's been sped up (resized with the 'speed' tool) then pasting, drops the pasted key in the wrong place.
See (unlisted) video: https://youtu.be/qep6npUW-ok...More
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Bug
Submitted by jerome.dipietro

0

Votes
Assigned
Hi, i am trying to follow the instructions on the link but unable to get it to work.
https://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/03_Pipelines/Baking_Transform_Animations_in_Props_with_iClone.htm%3FTocPath%3DPipelines%2520-%2520Assets%2520from%2520iClone...More
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Bug
Submitted by Procrastinator

0

Votes
Not a Bug
Hi,
Opacity slider for all things with material as "traditional" or "pbr" worked well but not for "digital human". It just makes it visible or invisible.
Thanks....More
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Bug
Submitted by Procrastinator

0

Votes
Released
If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes.
Addendum:
IClone 7.81 crashes when loading every avatar reduced with the...More
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Submitted by Postfrosch

0

Votes
Not Reproducible
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
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Bug
Submitted by ahingel

0

Votes
Not a Bug
i created and imported to iclone a non standard character
and when i try to animate it and export it as fbx i get the error message that there is no export license.
but this content i created it myself and just imported it in iclone. i didnt purchase it...More
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  •  1341
Submitted by ahingel