It is a bit of a pain to try and figure out the total amount of my content purchases for the qualifying period. It will be much more civilized if reallusion tracked that total itself. It is annoying to need to use a spreadsheet in this particular application. I believe qualified but I'm still...More
start program. program initialises then a message appears "Character Creator has stopped working A problem caused the program to stop working correctly ….."...More
Hi there, I want my characters to look in a certain direction for my exported animations to unity. I thought look at camera or a primitive would achieve this and although it does in iclone when I save the animations and reload them or export them to unity the default no look animations are...More
A selected collision shape on a character is no longer highlighted correctly. It used to be that a selected collision shape was highlighted in red and then when you selected another one, that one would be highlighted in red. That is no longer the case. The originally selected one remains...More
This was described in the update details as being fixed to more accurately represent the progress of the render. However it seems that when exporting a range (Not All) it displays 100% throughout the render process. This is on a single render not the new batch render which I have not yet tried...More
Hi, Newbie here. I am trying to create a conference scene and have a voiceover of a lot of people talking and a calm background music, but because i have used the default imotions to animate alot of the dummy characters in the scene they are all talking. How do i get the imotion for talking...More
As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm Id really like to see a 100% dependable import export system from iclone [to unreal] for starts 3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More