Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
Hey RL, today we have the following bug. If we click the LOOP-Icon to loop the playback NOTHINGS loops transition curves are used for the movement). The icon changes to its looped state but after the first playback, it stops at the first frame and Loops NOT....More
Here is a code to show the issue I'm having. To test it, you want to put some image named "image.jpg" to the same folder as the script, it will be used as texture. import os, time, math, random, RLPy, PySide2, copy from winreg import *...More
Smooth camera follow python script doesnt work as it should as many times as i tried, always happens the same i have attached the project to see...More
Start a new default project in iClone (single box will show) Rename the Box_001 to Box (Dont press enter or anything) Create a new camera and notice the camera get the name "Box"...More
When you make changes to the curve handles in the Curve Editor and then make any change to the transforms you immediately lose all the changes you made to the curves on that frame because it treats this as a new key and resets every curve handle to the default setting. This makes it very difficult...More
Whenever you set any Transform key on an object, be it moving, rotating or scaling, it sets a key on ALL transform tracks Translate, Rotate and Scale, as demonstrated in this video: https://www.youtube.com/watch?v=sKrO9x9JQ7g&feature=youtu.be&t=123 This is *really bad*....More