Hello, it is not possible to package a game including the live link plugin in Unreal Engine 4. Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
I have IClone7 with 3Dxchange pipeline version! When I try to use the Morph creator feature In iclone the script runs , loads, completes but no window pops up to interact with. I have done a fresh install of both softwares still no morph creator! I’m not that advanced with this program...More
Curve Editor "Frame" does not work if one value. If you select Transformation - Position X - Frame, the value is not positioned in the center. If you can not see it, you can not see it at all....More
I changed the speed on a motion clip to make it slower (longer in time) this is causing the paste of motion layer keys to end up at the wrong frame. Reproducible bug: Change the speed of a motion clip to go slower....More
While rendering from Iclone 7 using Iray, TEXTURES are not supported. Specifically saying black shades on forehead, Head hair, Eye(sclera blackout), Eyebrows), But same errors are not seen in CC3. I am herewith attaching both the screen shots from Iclone and CC3 for the same. Please help us...More
Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
sometimes the alembic files generated by the iclone do not load the editing information from the curve editor. sometimes the information goes. and it is totally variable, please give a look. the same happens with the exported cameras. sometimes the cameras load into other software with strange...More
With Live Face connected and working, you can no longer set a zero pose. This is a SERIOUS bug and one that just occurred (as little as last week it was working fine). Without the ability to set a zero pose all facial mocap is wrong....More
The error happens when using either characters from iClone 7.73 or other imported characters through 3DExchange, correctly setup with footcontact limits. This error is regarding manual animation by using the gizmos and the mouse 1. Place any character on ground 2. Turn off "Footcontact"...More