878 issues found

0

Votes
Not Reproducible
instruction at 0x000 referenced memory at 0xfffff. the memory could not be read
It happens when I try to make a new morph slider
The progress bar of making the new morph won't go complete and the morph will not be created. The error happens when I open the morph source project (or any other...More
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Submitted by Avataris Oct 18, 2022

0

Votes
Not a Bug
It reverts back each time a saved character is loaded...More
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Submitted by doubblesixx Oct 15, 2022

0

Votes
Released
I can't seem to use the Virtual Human Heads pack found here https://www.reallusion.com/ContentStore/Character-Creator/Pack/CC-3D-Scan-Series-Virtual-Human/default.html
Steps:
Create new project...More
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Submitted by micahpharoh Oct 15, 2022

0

Votes
Fix In Review
Everytime i import a non standard character from blender , if its quads and non tris, i have shading issues
Do i always have to convert them in tris? or is there any other solution?
Thank you...More
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Submitted by ahingel Oct 14, 2022

0

Votes
Released
Relates directly to: https://www.reallusion.com/FeedBackTracker/Issue/Edit-Mesh-mode-does-not-allow-to-delete-faces-from-Cloth-or-Hair
You guys rushed to mark that one as "Not a Bug" and now I cannot even reply to it.
Anyhow, the problem is still there, regardless what template I use and...More
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Submitted by 4u2ges Oct 14, 2022

0

Votes
Closed
Hello, when using the Unreal Plug-In to export my Character into unreal, the hair loses an immense amount of quality and appears translucent. The product uses a Smart Hair product....More
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Submitted by caleborionscott Oct 13, 2022

0

Votes
Fix In Review
I followed the AccurRIG video very closing (multiple times), and every time I got to check motion, I ended up with a twisted rubber character. Eventually, I found my mistakes in perfecting the placement of the joints and the bones they produced, and he got much better... but still not usable...More
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Submitted by tuck_160225 Oct 12, 2022

0

Votes
Not Reproducible
Steps to reproduce issue:
1. Open any avatar in CC4.1
2. Try to change any purple morph slider...More
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Submitted by sagittarius1 Oct 12, 2022

0

Votes
Not a Bug
Non-standards character imported from Unreal engine 4
Posing the arms using Mirror pose, flips one of the arms backwards
https://drive.google.com/file/d/1e4Rt_u9xPsex5S9kUnuKhKn44NWol-D4/view?usp=sharing...More
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Bug
Submitted by doubblesixx Oct 10, 2022

0

Votes
Active
Hello.
You have said that the "standard" pose is by design.. But all characters now look broekn::Add an alternative pose like in CC3 that resembled a more A-pose
All my own characters now look broken and it's a pain in the @ss to look at....More
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  •  281
Submitted by doubblesixx Oct 10, 2022
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