216 issues found

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This software keeps surprising me and NOT in the good way, what are your devs thinking ffs?! You add the feature to invert normals but you can only do it to the WHOLE mesh and not selectively on problematic parts like collars of shirts? How are you people still making money? Please add the...More
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Submitted by appenius12

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When sculpting hair or skin in the edit mesh section, it’s near impossible to see the changes being made to the character as the white mesh overlay covers it - it would be really handy to toggle this on and off....More
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Submitted by shaymusart

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Problem: For the longest time, the mirror option in CC4 had been mirroring the weights to the other side of the model on a bone that is either designated as left or right.
Solution: It makes more sense if you make mirroring to opposite bone default (if the bone is named left or _L or _Right...More
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Submitted by Ascensi

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Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

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99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through.
I'd like a quick...More
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Submitted by dan.goyette

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We need the Ape Index info!
When creating a character, it's crucial to grab a feeling of how well this person can fit into a certain sports type. For example, you would expect a person to be a good fighter or rock climber with his/her ape index > 1, the larger the better.
Currently you can...More
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Submitted by aconcheng

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When doing basic edits, especially for customizing facial expressions in the mesh editor, it would be very helpful to be able to select an edgeloop to then be able to transpose, rotate and scale it.
This would make for quick jobs such as pulling out lips to form a pucker....More
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Submitted by Ascensi

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Have an option for deleting an object when dropping the exact same object on a character. I work almost exclusively with a wacom tablet. Especially working with hair it can be tricky to double click on a specific piece of hair to remove it. By dragging the exact same piece of hair onto a...More
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Submitted by cushwa

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Please add an option to keep hair (including eyebrows, facial hair, etc) visible while editing Skin and Makeup. I frequently find myself editing skin/makeup and thinking it looks good, only to leave that editor and decide my changes don't look very good with the fully dressed model.
I assume...More
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Submitted by dan.goyette

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Hey Reallusion Team,
i database i growing and i wish often, that there would be a button that allows me, to show all content of a category at once. Let say iam on "Coats". I can only see the coats in the top list, but not the onces inside the Folders. I would love to have an extra button, next...More
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Submitted by spaehling