216 issues found

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In the morph animator and or morph creator, there should be separate sliders for the left side and the right side.
If you want your character to flex one arm only, you can't. Or if you want your character to show swelling from an
injury to one leg or arm, you can't. If you have separate sliders...More
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Submitted by michaelrbarton

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Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

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Hello,
I have a question, I don't know if this is a bug or a change that seems to me to be completely unnecessary and more useful for fast work in REallusion programs.
In CC3/IC7 when I need to rename for example the name of an avatar or any other item, - it is enough to double-click the...More
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Submitted by ReMark3Dcz

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It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
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Submitted by dpolcino

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I have done a lot of tagging for my Reallusion content in iC8. Tags are working well in iC8 - but none of these iC8-tags are transferred to CC4 automatically. According to the tutorial-video statement "Tag changes will be globally updated" I expected these iC8-tags are valid in CC4, too. But...More
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Submitted by us_g_bw

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I have been trying to get a good simple pipeline (programmer that is trying to be able to create characters easily and the Zbrush Face Tools is amazingly simple and intuitive!
Can this be done for the body as well.
I believe that if this plugin can be extended to include the body it would...More
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Submitted by darkoliberati

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Hi - A a simple/'one button' direct export option for Character Creator (or iClone) to Wonder Studio.
That would be cool (and something both companies would benefit from imo)
(Maybe for CC5..? :-) )...More
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Submitted by Waterlane Studios

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The Online Manual needs to be updated. Outdated content needs to be removed. It is very confusing to new users. Sorry, I cannot provide a list of examples. I'm a new user myself and don't know everything that has changed. I know I have tried things only to find out they didn't work and...More
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Submitted by DRLarkin

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Don't know if this has been suggested. How about painting weight maps for clothes like you do for bones and morphs? Could this be done in CC and this would be easier/faster then send it out to another painting program. I am new so please for give me if this is made though ignorance on my part...More
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Submitted by bruceburnett8

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How many times do you wish you had an additional material channel to fade in/out wetness or bake it into the existing channel?
The ability to bake the blend channel was great although just as important would be the ability to blend in wetness as an overlay effect on a character, terrain or...More
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Submitted by Ascensi
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