405 issues found

0

Votes
Active
I propose a collection of base clothing templates with UVs. Each template should have preset morphs for lengthening, loosening, different wrinkle looks and styles.
(Example) Workflow
1. (Collection menu) Add COLLAR SHIRT template to character,...More
  •  1
  •  704
Submitted by @RettRona

0

Votes
Active
Hello dear Reallusion
I just saw an amazing feature to create 3d hair-cards from a photo and I believe it would make your headshot really the best.
please consider adding that to your pipeline. I will put the link below for you....More
  •  0
  •  700
Submitted by fvardin122

0

Votes
Active
Hi, i would like to know how to make random character by pressing one buton.
i work on a Game and neeed almost 100 enemies, but with hand its a mess.
hope you can help me....More
  •  0
  •  699
Submitted by carlo1981

0

Votes
Active
Hi love the new CC3 update, but when you goz, the legs are straight and not in an A Pose? please can you make it so the legs A Pose as well? Thanks...More
  •  0
  •  699
Submitted by Siverse

5

Votes
Active
In light of recent Blender pipeline development (by Victor.Soupday) I would like to suggest to continue with the effort and develop a full 2 ways pipeline, where characters can be easily imported back to CC after working with them in Blender.
In my understanding there is a lot has been done...More
  •  0
  •  697
Submitted by 4u2ges

1

Votes
Active
When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
  •  0
  •  695
Submitted by bunny_tsukino86

0

Votes
Active
It would be great in the mesh editor, to be able to delete faces of clothing mesh. This way you could delete external pockets and straps. I purchased the Hansa jumpsuit from the marketplace. It has straps and a pocket on the shoulders and arm section that I was able to detach, but not delete...More
  •  1
  •  693
Submitted by kvergot

2

Votes
Active
In nearly all softwares you use ALT+ left mouse button to orbit and the right mouse button then either to zoom or pan.
In CC and iClone it is wrong.
When I came from other softwares it's always hard again to remember that and not comfortable....More
  •  0
  •  689
Submitted by cgi_468384

1

Votes
Active
I'm currently exporting a lot of iAvatars to iClone, and I'm getting tired of having to uncheck "Max Texture Size" every time I export the character. Similar to the .FBX-export, it should remember my settings for the session. It would also be nice to be able to assign a shortcut to exports...More
  •  0
  •  687
Submitted by Attensi AS

0

Votes
Active
Dear Sir/Madam,
Can an Amazon Lumberyard export option can be added to the FBX export menu in character creator 3 please?
Thanks so much for your consideration, and the amazing character software....More
  •  0
  •  682
Submitted by jacob.siler91
1 ... 25262728 29 30313233 ... 41