The A pose tranfering to Zbrush is not the same as the A pose while editing or the one that there is in the motion files. The one that goes to zbrush has closed legs. So when you transfer back to CC3 it doesnt come back at the same place as you expected...More
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
If you import any Genesis 3 female through Transformer and then rotate her eyes to the right or left they will start poking through her head (this does not occur this way with any other Genesis, either male or female). Worse, if you try replacing them with any of the CC3 eyes... well, try...More
Hey folks, I'm running into a few problems using CC3 in Unreal Engine for virtual reality. If I try to use high quality shaders, I get Riddick eyes, as in the first image below, and translucent clothing....More
Issue is described in the Beta forum with this title: CC3 Male Render Issue and General Scene Use. Patience is a virtue.... Pics and detailed there....More
Using Transformer, imported Daz Genesis 3 will have pop-out with eyes when panned hard L-R. Thought is that you could move the eyeballs back with the Eyeball Forward-Back Morph in CC3 once transformed. However, possible that pivot point is incorrect, leading to the pop -out?...More
Tried to open CC3, as the program opens I click on the screen and the program does not respond. Indicator spins and has to be closed down. This is using the default files when opening. I am using Nvidia driver 456.38....More
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character. Also the appearance editor does not work...More