I made a cartoon actor from a base actor and then switched up some stuff like his face and face parts. Now I can not set hair for him as all of the hairs are off base and make him wild haired or bald on top. I have tried so many things to fix it. Why is it still so hard to work with the Toons...More
I'm working with two screens. On one screen there is a timeline, on the other there is a scene. In many modern programs, all panels that can be moved to another location have the function of sticking to different sides of the screen and the function auto-filling the screen (all ADOBE programs...More
Hi! Thanks for the lovely software. I have purchased all three with many contents from the store as well. There is one thing I was upset about was my inability to find an answer to my problem: that is building up the next scene after completing one scene. I tried my best to look for a solution...More
Spring Bones is very nice for its added secondary animation. However, the Spring Bone physics simulation needed to be somehow activated before the animation started. I'm trying to use CT5 to create a looped animated sprite with spring bone attached to simulate secondary animation. every time...More
When I purchased Dynamic Character Designer I can't find where to replace it at all, I think the whole process of replacing footage is too complicated, You should redesign the entire UI operation interface so that newcomers can get started quickly and understand it at a glance. Secondly, it...More
Any way RealIlusion could add an option in Cartoon Animator to export a short animation as a lottiefile? Web site reference....https://lottiefiles.com/...More
At present, there exists a zoom feature, which is nice, but a dolly in/out for the camera would simplify animation for camera movements. You already have a 3D plane function. If you can add the camera as a separate object that we can alter the position of, users would be able to dolly in...More
Steps to reproduce issue 1 : Stage a toon. Select the toon. Import a voice from file or TTS and then add a preset blinking animation. It adds a voice track to blink and wipes the voice added by file or TTS. Steps to work around: load the blink first then add the voice file. Steps to reproduce...More