361 issues found

0

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Hello,
Great program in general, it has been perfect for my recent projects apart from one huge time waster, why is Next Frame's shortcut Right Arrow Key & Previous Frame's Left Arrow Key? In a piece of animation software having a dedicated button for these two actions would be incredibly...More
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Submitted by map-map

1

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Hi,
It would be great to have the possibility of exporting the animation NOT as a sequence of sprites, but divided in different layers each following the parts of the character.
EXAMPLE:...More
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Submitted by kaitensushifan

0

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Right now we can use focal distance from 35 mm and above. Additional 20-35 mm focal length distance support would be great, as films mostly are shot with lenses in these ranges....More
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Submitted by tpetmezas

1

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Corel Painter as PSD editor support...More
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Submitted by tpetmezas

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Right now PSD template is 1533 pix wide and 2500 pix high, that is, about 4,000,000 pixels which is the image import limit of Cartoon Animator 4 in Preference. My target resolution is that of 8K of UHDTV2 standard at 8192X4320 pixels. For this standard, ideally my characters should have been...More
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Submitted by tpetmezas

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If you apply a 3D motion to a character and it, for example, walks forward toward the camera in CA4.
Export the project with the CA4 to AE plugin and import it into After Effects...
The Z motion of the character is not applied, the character would just walk across the scene....More
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Submitted by Hayzie

1

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New
In CTA4.4 you can "Lock to Hip" and choose "Camera Tracking" to follow the character while you preview an .rlmotion. I want to suggest that Reallusion give users the option to export those camera moves when you choose Apply to Timeline.
And/or add a camera option to follow a character in the...More
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Submitted by Jsted

1

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Active
When I import or save models (examples: actor, scene & prop files) which is more file size & when I open or save projects with the models I use which is more file size takes more time. So can you make an update for making it take the amount of time it takes when I open or save a blank project...More
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Submitted by Unknown User

3

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Active
All windows should be dockable. It is very difficult sometimes to see what is going on below a menu when trying to animate or edit an object. Not everyone who uses the program uses two monitors....More
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Submitted by deborah_293014

2

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The action menu should be its own menu. When there are too many actions in the menu, it becomes difficult to view them all....More
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Submitted by deborah_293014
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