360 issues found

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Would be great to have the option of a dark interface, it's much easier on the eyes when working for hours on end.
Having used a lot of other 2d and 3d packages that have this option... it's a little thing but makes a big difference to usability.
Cheers...More
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Submitted by Hayzie

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My suggestion is this: You should be able to adjust the eyebrows and eyes seeing the same eye and eyebrow position on both sides ... otherwise, it is difficult to adjust without being able to compare the same positions.
https://youtu.be/HFQH3QL3E0o...More
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Submitted by dioxo

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A basic system for particles animation would be great. The user could put "generators/emitters" that could generate some props or sprites. The emitter could have some options/settings like "speed", "lifetime", "rotation", "scale". There could be thousands of different recipes from users that...More
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Submitted by kkarentzos

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Support for extensions with plugin or script format would also be a great feature. It would gibe the opportunity to users and 3rd party companies to create some powerful features for the software. Reallusion could start with support with some basic scripting language support like Python or...More
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Submitted by kkarentzos

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See attached file.
If docking of 360 Head Creator can be done, we don't have to move it constantly to the center of the computer screen to access the Layer Manager.
Thanks....More
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Submitted by vepop

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It will be great that the plugin motion live 2d work for all the character body not just the upper body and face....More
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Submitted by musiquecbl

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I imagine driving vehicles, rowing in boats, flying or sitting in helicopters, conversation etc...More
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Submitted by Ascensi

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Perhaps adding freeform, body puppet ability to G3 characters, recording real-time, movement as oppose to key framing movements.
Thanks...More
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Submitted by brothertcoleman

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I think that one great feature for Cartoon Animator would be blending modes for layers like ones found on image editing software. I don't know how the rendering engine really works behind. Blending modes like multiply, darken, divide, difference, soft light etc......More
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Submitted by kkarentzos

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Hi,
I'd highly appreciate the implementation of the "Body Puppet panel" into CTA4 for G3 characters. This feature (body puppeteering) would speed up the process of motion creation tremendously.
Thanks....More
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Submitted by hildeblues
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