78 issues found

1

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Unable to export the file *Failed to upload files*...More
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Submitted by Unknown User

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In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

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I would like to see musician motions. Guitar / bass with moving fingers / guitar leads / held chords / Slide leads etc/ drums 4/4 5/4 7/4 different time signatures and styles / keyboards etc you get the idea. :) If this was put into a package I would buy it for sure....More
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Submitted by jimsebor

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Not Reproducible
Certain Fbx Characters (Blender xported) are not Visible in Accurig 1.3.4. You can rig them (auto) and after the Process has finished char become visible. See Attachements.
Win10, 32Gb, Gtx1080ti...More
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Submitted by K_Digital

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It would be nice to change the background image so we can see how it looks with it. Right now it's just dark gray. Also, be able to remove the mesh on the floor....More
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Submitted by knowledgeaccepted

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I'm trying to upload my rigged character to ActorCore from the app, but I keep receiving an error message saying I exceeded the personal actor limit (maximum 3), even after deleting all my characters on the site. I feel there might be a better way to log in and out of my account on the app...More
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Submitted by wellwiller

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I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information.
it is really helpful, if Accurig keep that information....More
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Submitted by xraysatellites

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With the latest 1.3.5, the login screen doesnt pop up. Therefore I am logged in only as "User". I can rig and export it locally, but cannot upload the character to Actorcore. It says always that all slots are full.
I tried to reinstall it several times and tried to run it in Admin mode.
Unfortunately...More
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Submitted by dino.odobasic