no support for mac's in studio's where projects are shared, making our characters useless
Hello, i was wondering if there is a possibility of a future upgrade to the plugins that would support mac computers just for opening projects with characters.
If we share a project with mac users unreal projects with a character refuse to open, in unity they do open (we prefer unreal) but the shaders won't load and ofcourse we get a few errors.
If you have time and would support this feature that would be so helpfull for us and possibly other studio's that use both mac's and windows pc's.
I agree, i waiting 10 hrs to import my character on my pc and its stuck. I imported in 15min on my mac. Would be great to just have the plugin compatibility for mac so that there are more troubleshooting options
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