Issue 9377
export fbx with LOD and animation distortion
Hi,
I try the solution you provided. It works pretty well when I set the animation type to Humanoid. However I need the spring bones part for this animation, so I have to set the animation type to Generic, so I can not use the single exported animation to the Generic Tpose model. Do you have any idea about this situation in Unity? Do you have any idea for how to export fbx model with LOD and animation without distortion?
Thanks
Submitted bycoco.li_317067
Mar 15, 2023