Why was option "Include eyes and teeth" was removed in CC4 from Adjust Bones?
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium). If I use them (as a developer) I would pass a requirement to purchase respective package to my customers. And it would be required to get the base in order to use purchased avatars.
Edit Mesh is out of the question. In order to select all 17 elements of lower or upper teeth, I have to hide the body. But then I have nothing to align it too. It is a hassle anyway... A simple operation which used to take seconds in CC3, would now require me to export to Blender for a fix.
So how do I align teeth in CC4 and keep avatar self-contained without any base requirements?