Issue 6538
Using Discard Simulating Frames give strange numbers.
I have an animation that need 50 simulating frames starts at 50 plays at 100.
PNG sequence at 24 fps.
Starts:
Rendering -69 of 332 ?
First image of the sequence: _00040 ?
Maybe it makes sense with 24 fps but starts with _00040?
Submitted byDragonskunk
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