The Cartoon Animator reference manual and also the video tutorials are very good, but it would be nice to see a tutorial manual to get users started with all the main features and uses of Cartoon Animator 5. The Moho Tutorial Manual springs to mind as an excellent example. Unfortunately, I can't link it as it is installed on my PC. Whilst I don't really want to do a comparison between the two software, as they both have their own merits, Cartoon Animator being much quicker in the creation process for one, I found it much easier to learn Moho because of the manual. Whereas with Cartoon Animator, whilst a process might be really quick and simple once you have learnt it, finding out where to learn it can be a pain in the butt. Anyway, just a thought.
As the available tutorials become more numerous, it is a shame that this still hasn't been implemented. It is still one of the main reasons why I do not use Cartoon Animator in preference to other software. The lack of ordered tutorials makes it very hard to dip in and out of the software. It is a shame because Cartoon Animator is very powerful and useful but unless you are using it frequently it just becomes frustrating.
boxels
even if we had TIPS in software, where you could turn HINTS/TIPS on or off in preferences or the popup windows, which takes you on the software journey, explaining each tool briefly, and guiding you in an in-software tutorial like you see in many other apps/software.
toonmanbill
I also agree 1000% we need a good complete manual with table of content to study.
We also need more webinars creating VECTOR characters from scratch ( male or female cartoon people ) with cartoon animator 5 using any of the supported SVG editors. There is a lot of information missing on this new version.
boxels
Absolutely full heartedly agree to this. CTA5 is so powerful, but as an avid user of CTA4/5 I still have not seen tutorials of many, many features for beginners, thus turning away many potential users.
Make user friendly tutorials on:
1. creating a character from scratch (template? illustrator? folder hierarchy setup, how to, best practices, things to know for facial setup, hands, feet, mouths, eyes, brows, accessories, etc.)
2. Each portion of the software and how it's used in animation, not just what it does.
Macdonut
As an example
Attachment:
moho 0.png
moho 1.png
moho 2.png
moho 3.png
moho 4.png
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