The left and right movements for the pupils of the template eyes do not follow the cursor directions.
1. Apply any character. 2. Switch to the Composer Mode. 3. Replace the eyes with the one named Eyes_08. 4. Select one of the eyes and open the "Facial Animation Setup". 5. Choose the pupil from the dummy pane. 6. On the working ares, drag the pupil left or right.
Result: The pupil goes to the opposite direction as your cursor moves left or right.