On some models the textures never show up on the models when they are imported into Unity from an 3dXchange export from Iclone. I have tracked this down to the fact that the diffuse textures are not present on the UV channel 0 or 1. We need the ability to examine all the textures prior to export to Unity to make sure that the primary main diffuse textures are on the primary UV channel.
Use the female Elven Knight and try to export her to Unity you will see first hand what I am complaining about.
Hi grierson,
can you provide the female Elven Knight file to to help us identify the problem?
Feedback Tracker Admin
Thank you for your feedback.
Please provide the female Elven Knight file to help us identify the problem.
You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and email the link with "FT3404" in the email title to feedbacktrackeradmin@reallusion.com.
Your help is highly appreciated.
Reallusion
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