Enhance facial animation capabilities and tools to enable... -Facial Action Coding System (FACS) based rig. -Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes. -Real facial muscles constraints: the advanced rig logic simulates real facial muscles constraints. -Advanced skin shader: adding wrinkles maps and pores stretching. -Easy to manipulate using facial controllers and/or GUI. -Smooth transition between all the expressions. -Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.
Hi Soya,
Thanks for your note and I'm happy to help further if needed.
Best regards,
Alex
Feedback Tracker Admin
Hi agundlak,
Thank you for your suggestions. I have forwarded it to the dev team. If there are other suggestions, please let us know any time. Thank you.
Soya
Reallusion
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