Issue 9085
Physics Applied to both Clothing and Cloth Character Physics crashes with Cloth VS cloth enabled during playback
Steps
1. Both character and clothing with physics enabled is set to self collision on modify tab ( to test cloth on cloth collision) -no rigid collisions enabled. In project settings, soft Vs soft collision is enabled.
I also have the shader set to quick just in case CC4 is struggling with performance.
Result: it crashes as soon as any animation is played.
I'm thinking that even though the character can be set to cloth physics and work with cloth physics, the cloth vs cloth setting wont work because in the scene view the character doesn't show that it is cloth enabled and CC4 likely doesn't know that it is a cloth-enabled object and crashes.
I hope this can be fixed because I have several characters that i'm using for film and selling in the maket place and would like
the physics clothing to work with the character while the character also has a jiggly body.
Submitted byAscensi
Nov 27, 2022