'Object Related Track' button becomes untoggled whenever Project tracks are clicked.
In the Iclone timeline, selecting any track in the 'Project' group causes the 'Object Related Track' button to turn off. As a result I keep needing to click on the 'Object Related Track' button whenever I (for example) adjust the camera switcher track, and then need to reselect whatever object I'm trying to edit in the timeline.
This means that throughout a scene I'm constantly fighting the timeline to keep selected objects in it. the 'Object Related Track' button shouldn't be turning itself off while I'm trying to work.
It all depends on the workflow. If you prefer to keep only one object at the timeline at a time, then this might be a problem.
I am on the other hand, like to keep multiple objects at the timeline at all times. And I keep "Object Related Track" OFF. I only turn it ON when I need to add an object.
Otherwise, with "Object Related Track" constantly ON, selecting any object from the scene manager wipes out ALL my objects (which I'd like to keep) from the timeline applying only selected object. So the current implementation helped me a lot.
To satisfy everyone and all possible workflows, there rather should be a way to control "Object Related Track" button behavior.
Generally, the timeline management has to go through the complete overhaul. I briefly mentioned it here, but never had a chance to write it up:
https://forum.reallusion.com/FindPost375692.aspx
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