Dear Tim, Thank you for your feedback. I’m afraid in the current version, there is no way to preserve the morph weight and still match the head shape to another photo. I have marked this issue as a suggestion and passed it to our development team. Alternatively, if the morph weight is important to you, you can use the head preset to save all the morph weights you sculpted and re-apply it to another character. Below are the steps to save a head preset: 1.In Content Manage, select “Base -> Skin & Morph”, switch to “Custom” tab. 2.In Navigation Panel, go to folder location “Actor Project Custom -> AvatarPreset -> Head”. 3.Click “Add”, there will be a dialog prompt to select Actor Preset Type, select “Head” and click OK. Applying the head preset will restore the morph weights and/or texture you saved, just unchecked the “Apply Texture” if you don’t want to apply the texture. Irving Reallusion