Not only is the curve editor exhibiting weird behavior as described in Issue 3868 (https://www.reallusion.com/FeedBackTracker/Issue/Curve-Editor-goes-bananas-with-iClone-7-21-update), but the curve optimization does not work as expected now. For example, if I have a curve with 8 keys in it, and I try to optimize it (this is only an example; I would not actually try to optimize a curve with just 8 keys), then after optimization, I wind up with almost 40 keys. I am pretty sure that this is the exact opposite of what curve optimization was supposed to do. See attached file. Thanks, Terry
This issue has been fixed and released in Curve Editor Plugin v1.01, which requires iClone v7.21 to run.
Reallusion
MnerosNaRa
FIX this ASAP.
4u2ges
For now I have to do a manual optimization, which is extremely time consuming. Generally, a Timeline and Curve Editor need a thorough revision. Aside from problems listed here and in 3868, I have discovered numerous other inconsistencies while animating manually. As an example: "ghost" keys are created somewhere making it impossible to edit/blend anymore. Sometimes it could be fixed by switching to linear transition, but other times the entire keys for specific bones in the clip frame need to be deleted and then animated over in order to rectify.
animagic
I found this problem also. It appears with the strange curves that appear after you optimize as reported in 3868.
1
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