Hi guys, I'm in great need of an expanded monster workshop kit, which might appeal to others too. e.g:
* A blank quadruped avatar that's also G5 so it can perform all G5 motions as well, but with a neck and body that can be shortened/lengthened for anything from a horse/cow shape to spider/centipede.
* Spare iacc arms for each avatar from Monster Pack 1 and for the quadruped in this pack, but with bones that can be either spring bones or manually keyframed + choice of cloven hoofed hands, horse hoofed hands or insect/crab style
* Spare iacc legs to suits each avatar too + cloven hoofed, horse hoofed and insect/crab style foot.
* 2 spare iacc heads with facial animation mouths, one to suit humanoid head, and one to suit longer faced quadrupeds/dragons/monsters etc.
* Spare iacc necks with 2 to 5 bones so we can build monsters with 3 to 5 heads and necks of varying lengths.
* And a pack of cartoonish motions for G5 quadrupeds would also be great; e.g. quadruped walks, trots, gallops, prancing, leaps as well as quadruped walking toonishly as a biped, so it also matches the existing style of motions for Gorf and the other monsters and toonmakers.
As a sample concept pic, I'm attaching a pic of a Gorf I adapted to have 4 arms and 4 legs, but the arms and legs are just boneless iaccs at this stage.
And because my primary school aged students can only use iC5, can this Monster Pack be fully compatible with the old iC5 and Monster Pack 1 please, please, please...?
(We purchased iC6 too, but it's too hard and slow for them, unless a future update allows us to set a preference for our menus so we can show the word description of what each icon is for instead of wasting so much class time needing to hover over each icon for the description to pop-up.)