Votes
0
Product:
iClone 8
Version:
8.41
Status:
Not Reproducible
Issue 11282
Mesh breaks up at distance
Hi,

If you try do a distant shot of a character, the mesh breaks up with a lot of z fighting transparency issues.
Somewhat solvable with hide body mesh tool, but not always possible. For example props are breaking up, which means you would need multiple props or dresses need a certain amount of visible body.

This is making it impossible for me to do wide distant shots in iClone as all you get is a bunch of fighting pixels which does not look very good.

You can see the issue in my screenshot, but easy to recreate.
1. Put clothed Kevin in scene
2. Zoom far out

Thanks
Cas
OS: Windows 11
Attachment:
  • Zoom.png
  •  3
  •  120
Submitted byCasanuda
1
COMMENTS (3)
Casanuda
Hi,

File with just character and no textures is over 30mb. I don't have access to cloud storage unfortunately. 

Someone gave me a fix on the forum...if I raise the clipping distance from 0,1 it starts disappearing.

It seem to happen if things are far from origin...here is a new screenshot I just added clothed Camilla and Kevin and zoomed back.

Thanks
Cas
Attachment:
  • Screenshot 2024-07-21 174757.png
  • Screenshot 2024-07-21 174832.png
Feedback Tracker Admin
Hi Casanuda,

Can you provide your project file to us?

Molly
Reallusion
Feedback Tracker Admin
Hi Casanuda,

I can't repeat it.Can you provide your project file to help us identify the problem?Please attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private.

Your help is highly appreciated.

Molly
Reallusion
1